Location is an important part when making a film and you have to pick where you go very wisely. This is because it can make or break your film. For example using a forest, everyone and I mean everyone has done the forest thriller where some scary guy jumps out and follows someone. So for us we didn't want that to be part of our film. We chose to have a normal house setting. This is because its easy access for us as well as it being a good place for our actors to get to. The house also has a seller which we can use to our advantage and has plenty of room for us to film. Below I will add Pictures of where we will be filming.
We looked at some other places that we could of used as a back up if we need to.
This is the front room which most of the film will take place in. The room show the audience that older people own the house as many of the interior is old fashioned. This also tells the audience that the school kids don't own the house. So they cant be over 18 at all.
This is the seller that we will be using. We wanted to incorporate the seller but not make it a horror.
Like I said before everyone uses the scary forest idea when doing a thriller. We knew as a group that we definitely wouldn't use this but we still had to look at places and this was one that commonly come up.
Back to Treachery. Our film is based around a couple of school kids and this is the main reason for the house idea. Having it based in a house makes it more realistic for the audience. We didn't want to go to far out the box because that might not make our film as good as we wanted it to be.
Other genres such as comedy and action films would have very different settings and I will add some pictures of what you would expect from them genres.
We looked at the film the Bye Bye man as there is a house in it that looks a little bit like the one we are using. The house is big and has many rooms in it including the seller which we are using in our own film.
This is the house above.
Below I will embed a real media example of something that we will try to incorporate into our film.
After the treatment has been complete its them time for the Script to be complete. The script is not only useful for the film crew and director but also for the actors who have to follow it.
I will embed below a script created by Matt Carless and this explains all the conventions for what a script needs. This will help us to create our script. The Matt Carless script, is in a script format but also explains what you need to have in a script.
So after looking at that I can now show you the Treachery Script. Hope you enjoy. Scroll down to the second page for the start.
The treatment is basically the first version you will see of the film. The treatment is normally very detailed because it has to give the reader a insight in to what happens when it is eventually made. I will now give you some example of what I have found. We looked at some examples of Treatments to help us complete our own. They help us to see what we need and how much detail you actually have to go into when creating our own. We had never made a Treatment before so it was new to us. This is why we look at other ones.
Film score composers are similar to sound editors but deal with a different aspect of sound. Their job is to decide what kind of soundtracks should be used throughout each film depending on what fits best for example using tense soundtracks for a thriller film or jolly comedic soundtracks for some kind of comedy film. The kind of soundtracks that they could compose could just be simple pop tracks or classical tracks.
Now for some famous composers:
Danny Elfman
He is very well known for The Batman Theme and frequently scoring other films.
He has also scored for some other films:
Batman
Mission Impossible
Men In Black
Spiderman
Edward Scissorhands
James Newton Howard
He is one of the most popular composers for cinema and has scored over 100 films. He is most known for the film The Sixth Sense (1999). He also worked on some Disney films.
The role of the sound editor is to assemble sound recordings to prepare for the final sound mixing. they are used on TV programs, motion pictures , video games and anything involving recorded or synthetic sound.
They have many jobs and these include:
Editing and cleaning up dialogue
Removing unwanted sound, such as Aeroplanes and dog barks
ADR
Sound effects
Soundtracks
The Wilhelm Scream
The Wilhelm scream is one of the most famous sound effects ever used and its been in almost 500 films. The sound was voiced by Sheb Wooley and is named after private Wilhelm, a character in The Charge at Feather River. The scream is now used as a joke and is most notably used in the Star Wars films, Indiana Jones films and many cartoons.
A foley artist is a person who recreates sound effects for films or tv shows on a Foley stage in a post production studio. They do this by using various items such as shoes, plated, chair etc. The purpose of this is to create a richer sound than already present.
The reason a Foley artist is so important is due to the fact that props and settings aren't always available when they are needed and they may not have the right materials for what you need. This is where the foley artist steps in a makes the sound that you want. An example of what he or she does would be if the film or tv show had swords they may be plastic so its the Foley artist job to make it sound like they are real.
Below is an example of a Foley Artist and he examples what he does and how it is done.
As a class we had a go at creating some foley sound and I will embed these below.
When recording on set you have to make sure that there is not a lot of sound in the background otherwise the shot could be completely useless and you would have to film it again. But there are ways around this and that is where ADR comes in to play. ADR stands for automated dialogue replacement and this is used if there is background noise or the actors don't speak loud enough or bad whether conditions and even if the camera is too far away. You basically get the actors to record their lines again and then add it in when editing this means the audience get to hear everything they need to and background noises cant effect the overall project.
If the director feels that there needs to be bits done again due to background noise then ADR is the most popular way to fix them.
If we have problems with noise when filming then we will have to use ADR because it is the easiest way to make the film better.
Sound is one of the most important things in film and TV. It is everything that you hear when watching. Sound is one of the hardest things to get right especially when editing, but it can also get in the way when you are recording as well. Sound isn't just effects its the dialogue and its also the music that plays when the action is taking place as well. You have to pick the right sort of sound to use otherwise it will not make sense to the audience who are watching. If you want to show an aggressive fight then you wouldn't have really happy music playing at the same time etc.
Synchronous/asynchronous
Synchronous - this is where the sound matches the action that is on screen. An example of this would be a group of people clapping and you see their hand movements matching the sound.
Asynchronous - This is where the sound docent match the action that is on screen. An example of this would be hearing a bus coming down the street before you actually see it.
Diegetic/Non-Diegetic
Diegetic sound is where a type of sound that you both hear and see when its on the screen. For example if a coin is dropped you will see and hear it when it makes contact with the floor.
Non-Diegetic - This is where you don't see the action on screen but you hear it. An example of this would be hearing a coin drop on the floor but not seeing it on the screen.
Sound Bridge
When sound carries on in the next scene or shot.
Parallel & Contrapuntal soundtrack Parallel soundtrack
This is where the soundtrack matches what is happening on the screen. For example if someone died on the screen then sad music would be played. Contrapuntal soundtrack
This is where the soundtrack is the opposite of what is happening on the screen. An example of this would be a happy wedding scene having sad music over the top.
Ignore the title of the video below, it shows parallel and contrapuntal soundtrack not asynchronous and synchronous.
In our most recent lesson we showed the class our ideas for our thriller film. We had to get up and pitch it to them telling them everything that was going to be involved and also how it was going to be classed as a thriller.
We decided that our film was going to be based around a girlfriend and boyfriend that get scared by the girlfriends new man.
The feedback which we received was that it was a good pitch but we needed to rethink things that wasn't so good.
We needed to change the title of the film because it wasn't specific to the genre that we were doing it sounded more like someone deserted on a dessert island.
Also they found we shouldn't use Sam Hadwen in the actual film as it may not fit correctly.
A good point of feedback that we got was that we had thought about how the film was going to extend and thanks to input from the class we decided to not go to far but just keep the audience on a cliffhanger.
Titles are a very important part of a film they tell the audience who is in the film and who created it. The titles are normally at the start of the film. In every film they are in a different order and there is not a set way to do it.
Here are some example I have found.
Titles can be created in all different ways. You can have some thing move then it pops up or it can be incorporated in to buildings or walls. There are many creative ways in which this can be done and we have decided to have our incorporated while James is walking to Ella's house. As he walks across the pavement we will see the title appear. I will add a drawing below of what we hope it looks like and yes I know it looks like a music note but its feet ,I promise.
When you are planning your film you have to take certain things into account. But one of the most important things is the target audience. The target audience is the people who are watching the film. This is normally done by looking at the classification of the film and also many other things that can be part of the film. An example of this would be targeting your film to 5-10 year old kids but your film classification is 18. That would just not work at all.
Existing products:
To help us figure out our target audience I have researched some films that have the same genre that we have been given(Thriller).
I have used the Pearl and Dean website to look at some other films that have the same genre. This will help us when looking who we want to target as our audience.
The comparable film with The Shallows is House at the End on the Street.
The picture above shows that the most common age who watched this film was 15-24 year olds with 51% and females watched it the most with 57%. This would tell us that we need to target 15-24 year olds as they watch these sort of films the most. As well as that you can see that a lot of males also have watched this film, you can see this by looking at the percentages. We will have to target both genders because of this information.
The comparable film to House at the End of the Street is The Grudge 2. The information we get from this one is that once again 15-24 year olds watched it the most. But the difference with this one is that it was a 50-50% for genders meaning that when we create our film we really need to target both genders.
Target audience profile:
This is Jim. Jim is a 19 year old lad from Newcastle. He is currently a student at Newcastle University. He lives at home with his parents and his younger brother. Jim comes from a upper class family and his family pays for pretty much everything he does. They support what he wants to do and his education is their main priority. Jim doesn't have a job at the moment this is because he is at Uni all the time and wouldn't be able to get time off from his studies. He studies Sport at Uni and wants to eventually go o to teaching it at High school level. Jim enjoys football and is a big Newcastle fan and if he has no work to do he gets to the games on the weekend. If he's not watching football he is going to the movies with his mates and watching all sort of films. His favourite film is Insidious. He is also into books and tv shows. His favourite book is Harry Potter and the deathly hallows and his favourite TV show is match of the day.
The first time our group got together we looked at what we was going to call ourselves. We eventually chose to go with Perception films, this was because our idea was to using an eye in our ident and perception is to see something. As well as that we then talked about what our film was going to be about and what sort of thing we wanted to have in it. Our initial ideas were to have a few jump scares and have a lot of tension in the opening but we had to change as that would have been to much like a horror and we are doing a thriller. We then looked at what sort of actors we wanted in the film and what roles they would play in our film. The whole school kids theme really stuck out to us as we knew people who could play the parts and it would be a good target audience for us. As a team I think we worked really well and listened to everybody's ideas. Some things we disagreed with but we figured them out and eventually agreed an overall plan to move forward.
What did people in the group contribute?
Well to answer this question I would say that we all contributed certain factors and added to other people ideas to make them even better.
Ben - I thought of the texting element to the film. The idea was that some one is texting one of the characters and then when they leave the room the audience see a text saying "Im coming for you" or something along them lines. This creates tension for the audience.
Rhea - Rhea originally wanted to have the whole school kids idea in the film. As you could have a young couple involved. We liked this idea and wanted to expand on it. Rhea also gave us the idea of using her nan and grandads house for filming as it has a seller that we could use to build more tension in our film.
Sam G - Sam's idea was to have the bang involved to add a lot of tension to the film opening. He thought that the bang wouldn't make it to much like a horror and keep it as a thriller. He also contributed when we spoke about the plans to move on.
As a group our first task was to chose a production company name. In this post we will be telling you our name and why we picked it. Drum Roll please.
We picked Perception Films
There were a few reasons for our decision and this is why...
We wanted to create our film through the perception of the audience who are watching it, and by this I mean we wanted to let the audience watch something that we know they would like.
Also perception is what you see, and our films will be seen all over the world.
In our opinion Perception films is the best name that we could have picked. As it represent what we want to do really well.
I hope you enjoyed my Show, Don't Tell Me. Since completing that task I have had some verbal feedback from my teacher (Mr Hood). I hope he enjoyed it.
The first thing he mentioned about my short film was that my establishing shot wasn't the best, he thought I could have used a better one like the school or a sign that says Great Wyrley High School. I agree with this, we should have taken our time and produced a better one.
The next thing he mentioned was that I had a very good two shot as well as a good shot reverse shot followed by a decent extreme close up. I was happy with this as I thought the timing on the editing was good and that the shots we're filmed at a high standard.
After that he mentioned that I could have used a match on action when placing down the pieces in the game. I completely agree because when I was editing I messed up part of it meaning that that clip was supposed to be somewhere else but it didn't work. Also he said that I needed sound effects when the pieces are placed down.
When the character feels ill I have used a unrealistic sound effect which is not good. I will need to change that also the timing of the sound effect was a bit out.
When the character is running outside the footsteps need to be more in time. Also when he turns the corner the match on action is out by a bit so that needs work as well.
The sound effect was late on the first door and also the same sound effect was used for the other doors meaning that it didn't sound as good as it could off.
When the other character is messing with the game it goes on for way to long and the framing on that shot is not good at all. This bit of it may need to be done again.
The last thing that was mentioned was that Mrs Nardone was in the corner which shouldn't happen. This is bad because we really needed to check the surroundings before we shot.
Overall I am happy with my attempt at this. I could have done a lot better but some of the things that needed improving wasn't down to the editing it was because of bad framing and not looking before we started shooting.
To be able to get some practice in before we film our thriller we were given a task to make a short film called Show me, Don't tell me. The rules with this are there is not to be any dialogue throughout and also eventually when we started editing we had to use sound effects to replace the fact there was not sound. The reason we were asked to use no dialogue was to practise certain skills. These skills were editing and using sound effects when editing. If there is no dialogue then there needs to be sounds effect otherwise the audience would get bored and wouldn't understand what is going on. As well as that without dialogue you need to rely on the fact that visual images will have to move your film on because normally dialogue does it for you. Show, don't tell me basically is where you show the audience what you want to portray without actually using words this then gives them a better insight into what you actually want to show. Below I will embed my versions of the final thing.
In my opinion I was not happy with my final product. The filming and footage was good but my editing needs some work as I have put two of the same clips in as well as not put some of the sound effects in the right place. Overall I need to do some work to this and then I will hopefully be happy with it.
The next post will be ... Show, Don't Tell me Feedback and Evaluation.
Due to us getting Thriller as a genre for our final product, we have been given the task to deconstruct a Thriller of our choice. I have deconstructed Sixth Sense.
Below I will embed the deconstruction.
Below I will embed the opening to Sixth sense which our class deconstructed.
Now I will embed one which I have done my self, I chose to deconstruct The conjuring.
I will once again embed The opening to the conjuring.
The genre that we have chose is Thriller as we thought it would be the most suitable for many reasons. The overall aim for this is to create a the opening of a thriller in 2 mins and have a full list of titles involved as well. We are allowed to do anything as long as it matches the genre and criteria that we are given.
Advantages
When creating a thriller the locations can almost be in the most basic of locations which is good for creating.
The cost of a thriller is pretty much nothing as you can use simple locations like explained above and costumes can be made and props can be everyday items.
You don't have to worry about making certain parts of the final product fit the genre such as romance you have to have a couple falling in love but with thriller you can make it fit everyone's taste.
Disadvantages
If you cant make enough suspense in the short time frame you have you can say that you have created a unintended effect on the viewer.
The reason why we didn't pick a different genre?
We could have chose comedy but when it comes down to it a comedy has to be done very well for it to be successful. Not everyone has the same sense of humour and if people don't find it funny then you have not created a comedy.
We could have chose Sc-Fi but due to us being such a small company it would be impossible to have the CGI that you need. All Sc-Fi films have CGI involved in then, if they don't use it then it is not as successful as it could have been.
For us to understand what we need to do in the final product so that the moderator is happy we have looked at the evaluation questions.
In what ways does your media product use, develop or challenge forms and conventions of real media products?
The moderator is basically looking at whether our final product will be unique and not copy what has already been created. We can does this in different ways for example age, normally you have the teenagers as thugs and always committing crime but you could change that so that older people commit crime and the teenagers complain about them.
How does your media product represent particular social groups?
Stereotypes can be used here to show how we can flip what is expected to something that is not expected. Social groups are normally recognised as that woman and the elderly are weak and vulnerable but on the other hand the teenagers are thought of as thugs that commit crimes and cause damage. This sort of thing can easily be flipped meaning that ours will be different to the what other people have done in the past.
What kind of media institutions might distribute your media product and why?
This question does not need to be talked about at this stage.This is because distribution is usually dealt with after the final product has been complete.
Who would be the audience for your media product?
Because we have not looked at the full storyline of our piece we cannot answer this but we have looked at the classification for the age ratings so we can base it off that.
How did you attract/address your audience?
This is something that needs to be taken in to account when we are planning as we need to keep the audiences attention as well as attract a certain audience to watch. As well as that we need to keep it similar to other thrillers but put our own spin on it to give us that unique quality that we want.
What have you learnt about technologies from the process of constructing this product?
The answer to this question can only really be answered at the end because we have not started editing and finished the filming. But we still need to look at what the equipment can do and what effect it can have.
Looking back on the preliminary task what do you feel you have learnt in the progression from it to the full product?
Once we have completed our final task we will have more of a idea of how much we have learned as we will be able to look back and see any difference with how we used to camera and whether we used more advance camera shots when we become more advanced or whether we didn't and haven't made much progress at all.
This is the first of 4 theories that we have looked at in Media. These will be presented using different presentation websites such as Prezi and Emaze. The first one is based on Propp's Character Theory.
Every film has to be classified by what age can watch it for example a 10 year old can't watch a 15 rated film.
It is very important that film creators makes sure that the right age are watching their film otherwise it may not do as well or could be inappropriate for a younger audience.
BBFC
The BBFC are the British Board of Film Classification. They categorise films on what content it has and then gives it a age rating according to how appropriate it is for the certain age range. For example an 18 rated film would be a lot more graphic then a U rated film.
U - A U film should be suitable for audiences aged four years and over. Example Below.
Discrimination - There should be no discrimination used in U films, if there is then it is unlikely to be accepted as a U film.
Drugs - References to drugs must be either not in the film at all or used once or twice but if it is used frequently then it must be because of a educational reason.
Imitable behaviour - No dangerous or anti social behaviour which young children could copy can be used in U films.
Language - Hardly any bad language can be used
Nudity and Sex - there can be some occasional nudity but with no sexual content. Only kissing is aloud and references to that sort of behaviour are aloud.
Threat - things that could scare young children are not aloud, and if they are featured it must be very mild.
Violence - This should also be very mild, it is only acceptable if it is used in the right way e.g comedy reasons.
PG - General viewing, but some scenes may be unsuitable for young children.Example Below.
Discrimination - This sort of stuff is unlikely to be acceptable, it is only acceptable if for educational reasons.
Drugs - They don't really accept illegal drugs or drug misuse in PG films but they can be used if its for a anti-drug message which they want to share with the audience.
Imitable behaviour - If the behaviour is not to extreme then it is aloud, but if there is a chance that young children may choose to copy then it cant be in the film.
Language - Mild bad language only.
Nudity - they may be nudity but not with a sexual context
Threat - Frightening sequences or situations where characters are in danger should no be prolonged or intense.
Violence - Violence will usually be mild. However there may be moderate violence aloud as long as there is not to much detail.
12A and 12 - Film classified 12A and 12 contain content that is not really suitable for young children. Nobody younger than 12 should be able to watch it without an adult allowing them and joining them.Example Below.
Discrimination - Discriminatory language or behaviour must be not be completely throughout the film. aggressive discrimination wont be accepted.
Drugs - Misuse of drugs must not happen much in the film and should not be shown as a good thing.
Imitable behaviour - No promotion of bad behaviour which children are likely to copy.
Language - They may be moderate language. Some strong language may be aloud.
Nudity and sex - There may be nudity but not with sexual content. Sexual activity may be brief or discreetly portrayed.
Threat - They are aloud to have moderate physical and psychological threats. although some scenes may be disturbing, the overall tone should not be.
Violence - They allow moderate violence but it should not be dwelled on. There should be not emphasis on injuries and blood.
15 - No one younger than 15 may see a 15 film in a cinema as well as not be aloud to rent a 15 or buy. Example Below.
Discrimination - It shouldn't be all about discrimination but as long as there isn't lots its aloud.
Drugs - The taking of drugs is aloud to be shown but it shouldn't not be shown as a good thing to do.
Imitable behaviour - Dangerous behaviour such as hanging and suicide should not be dwelled on but can be shown this is because they don't want it to be copied.
Language - They allow strong language to be used. Some strong language may be allowed.
Nudity - There are no constraints on nudity in a non-sexual or educational way. They can use nudity in a sexual way but not in serious detail.
Sex - sexual activity may be portrayed, but not with a lot of detail. You are allowed strong references to sexual behaviour.
Threat - There may be strong threat and horror. Sexual threats will not be allowed.
Violence - Violence may be strong but not dwelled on.
18 - No one younger than 18 may see an 18 film in a cinema. No one younger than 18 may buy or rent an 18 rated film. Adults should be free to choose their own entertainment. Example Below.
If it can upset and damage people morals or public health then it will not be accepted.
Everything else is acceptable, and if its not its down to stuff that is wrong, but might make people want to try it for example rape that looks appealing in the film.
R18 - To be shown only in specially licensed cinemas, or supplied only in licensed sex shops ,and to adults only.
An Ident is a short clip at the very start before the opening sequence of the film that shows the audience the studios logo for example Universal or Walt Disney. It is a advertisement for the producer of the film. I will now give you some examples of Idents that you may know.
Universal:
Universal is a very successful company and has had many films that have been distribute by them, many people recognise them from there ident before the film which shows how successful they are. There logo shows what they stand for, they want people all over the world to see there films and that why there company names goes around planet earth. Viewers also recognise the fan fare that goes along with it.
Pixar:
Pixar's ident is different to others as they have almost attempted to create a piece that makes the audience smile and laugh with. It also doesn't use a underscore so people recognise it when they hear the little lamp jumping across the screen. This is very successful because it stands out from the rest of the competition. The use of the lamp as the main character in this is very clever as its different from the rest. This will catch people attention and the younger audience will find the comedy value in this.
Walt Disney Pictures:
This ident is very successful because they use a very magical background which the younger target audience respond to in a positive way. The shooting stars and the setting around the castle gives off a fantasy theme that represent what they what to show to the people watching there films they distribute. In my opinion I find that this one also shows a journey through a magical and fantasy world that all comes from your imagination. This is very magical and that what Disney wants to portray. The fact that you need to believe in Mickey and Minnie and that if you go to Disney your dreams will come true and that what you get from the Ident it's a magical world that everyone would like to live in. This also will capture the eye of the younger audience.
In some circumstances the company may change their ident to fit in with the film, I will embed a video below showing a example of this.
Title sequences are a very important part of the film. They tell the audience the very important things about the film; the title, the creators, and the cast. Soundtracks and visuals can make an opening sequence stand out from the rest.They are often the thing the audience remembers.
Normally there is a whole team that work on the title sequence as it is very complicated and is a work of art. These teams can spend ages on just the start.
In the next part of this post I will break down the opening sequences to some famous films.
Catch Me if you Can:
The opening titles to 'catch me if you can' are very different to any other film, making it very unique. it basically runs you through the entire story of the film without you really knowing it (unless of course, you already know the story). Throughout the sequence you follow a man, who takes on different jobs which he gets through by cheating and committing fraud. An FBI agent is following him, however the man is just too clever for him.
Also, the titles uses a soundtrack that gives the impression that the guy is getting spied on. This keeps the audience on edge, whilst giving them a glimpse into the future of the film. The instruments used are a violin and a saxophone.
Throughout the tiles the pace of the soundtrack flows well and keeps a constant rhythm. Eventually, when the guy has been caught, the pace changes and the rhythm goes away.
The creators of the title sequence uses colour to represent the mood of the characters, especially the guy who is being followed. Colours such as black and blue as well as black and yellow are used to show the mood.
The clothes that the animated characters are wearing emphasises the film's genre. In this particular instance the character is wearing a suit, suggesting both a spy and crime theme.
The setting of the title sequence changes throughout as the main character travels around committing fraud and changing jobs as he does it.
In my opinion if I looked at this before watching the film I would be interested in watching it as it is very appealing to watch and look at. The colours are simple and I think that makes it look better as they have not tried to complicate it which works well.
Deadpool:
Deadpool has a very unique opening sequence it starts off by showing the audience the company "Marvel" and then goes on to show parts of the damage Deadpool causes at the start of the film. The film opens with a huge fight scene and the opening credits shows parts of this but the audience wouldn't know this until they had watched the film.
The soundtrack that is used almost creates some humour for the audience but the song is very slow and calm but on the screen there is people in pain as well as in car crashes and in danger. This also shows the genre to the audience (Comedy).
The visuals also creates humour as you would normally expect the cast and then the creators but in this it just says stuff like Hot chick and The comic relief and Moody Teen as well as the director etc
The pace of the opening sequence is very different to what you would expect as it is very slow but on the screen there is some action shots of Deadpool fighting.
The colour that is used is mostly red which indicates danger which there is a lot of in this film. The fighting and violent scenes show why they have used red a lot.
Below I will embed a video showing you how films have evolved over the years.
As a group we had the task of finding three films with three different genres and you can find these on our blogs under Summary of General Film Opening Structures. We all made a list of every word that come up on the opening of each of our films and put it all together to show the information that is given below. The reason that we did three different genres was to show the difference in the opening sequence in different genres.
From the research that we have gathered we had the task to create our own template to show what we would use when we create our final product.
Name of Studio or Name of studio Presents
Name of production company
Possessory Credit/s
Starring
Featuring or With or Also Starring
Casting or Casted by
Music or Music Composed by
Costume Designer
Editor or Edited By
Production Designer
Director of Photography
Producer or Produced By
Story or Story by
Writer(s) or Written by or Screenplay
Director or Directed By
Film Title
We have chose this order because we as a group feel that it is the best for our film and we think it would look the most professional way to do it.
I recently had to research the opening of 3 different films with different genres. The films I chose we're Deadpool, The Avengers: Age of Ultron and Insidious. I identified the major actors, film titles which gave me the understanding of the basic structure of film openings.
Deadpool
Twentieth Century Fox Presents
In Association with Marvel Entertainment
Some douchebags film
Starring
Produced By
Written By
Directed By
Title of film
The Avengers: Age of Ultron
Written and Directed by
Produced By
Executive Producer
Co-Producer
Based on the Marvel Comics By
Director of Photography
Production Design
Edited By
Costume Designer
Visual Effects Producer
Music By
Insidious
In association with Stage 6 Films
An Alliance Films
I’m Global presentation
Haunted Movies Production
A James Wan Film
Insidious (Title)
Major Actors
Smaller Actors
Casting by
Costume Designer
Music By
Edited By
Production Designer
Director of Photography
Line Producer
Co-Produced by
Executive Producer
Produced By
Written By
Directed By
In summary most of the opening structures are different to each other. From the research that I have gathered it shows thats two out of the three examples I have start with the companies that worked on the film with them (An alliance film and Marvel entertainment). There are other similarities with the example that I have used as once again two out of the three films end with Directed By. But Avengers age of ultron doesn't end with it because they start with Directed By. This is also known as a auttor, this means that the most important thing about the opening structure is hosing that he or she directed the film because certain film watchers go to film because of who directed it. Insidious and Deadpool are the opposite way round compared to Age of Ultron and you can see this because produced by and written by and directed by are all last but with age of ultron they start with them.
I will embed a video below showing you the basic lighting techniques we got taught, 3-point lighting. The video will consist of the us showing you how 3-point lighting works, and how much effect it can have on the actor or object. The reflectors are there to stop the light from surrounding the whole room they allow the light to focus on one point.
You start with Key point lighting but this shows a shadow on the face of the director so we turn on the filler light this evens out the light so its not as obvious. Also you finally add the back light to add more depth to the subject.
I was happy with this is think that we showed this to a high level and the audience can clearly understand what we are trying to show.
We were taught some advance camera work shots which I will now share with you. The shots which were the tracking shot and the arc shot. I will embed videos of us performing them.
Tracking Shot - Where the camera follows the person or the object by physically moving with them.
Arc Shot - Where the camera moves around the subject with a arc movement.
Overall I was happy with this. I think that we showed theses shots to a high level and you could tell what they were trying to show to the audience.
Distribution is where the distributor decides important details to sell the film to the public. Decisions they have to make is stuff like the release date and also decided where the film will be shown. They have a main part in the process of making the film and selling it to the public without them no money would be made.
The pictures that I will embed below have come from the Pearl and Dean website.
Before you see the content that I have gathered here some information about Pearl and Dean.
Pearl and Dean is also known as a British cinema advertising company. It was founded by brother Ernie and Charles Pearl and Bob Dean in 1953.
They are very reliable because they use the sources that get the best information about films.
Rentrak EDI - this company collates weekly box office film data for the U.S and U.K.
Nielsen Media Research -This company collates UK advertising campaign details allowing advertisers and media professionals to analyse media expenditure.
TGI - This company finds out and understand target markets for certain films and then gives this info to Pearl and Dean to use.
After directors Anthony Russo and Joe Russo and their team had created their blockbuster film Captain America Civil War they sent it off to Walt Disney Studios for them to distribute it to the public, because Marvel is such a big company many people recognised there film and wanted to watch it whether at a cinema or using online streaming services.
Once director Noel Clarke and his team had created Brotherhood, it was time for them to pass it on to their production company unstoppable entertainment, as they are not a company that many people have heard about it meant that they had to use other sources to get there film popular for example the actors involved e.g Stormzy. As well as that their distributor who is Lionsgate films is a Uk based company hat have distributed many films this could get more people to watch Brotherhood because people know about other Lionsgate films.
Below I will embed a short video about UK Film Distribution
Next Post will be ... Advanced Camera Work (Tracking and Arc Shot)
In the last post I showed you our preliminary task. In this post i will tell you about my strengths and weaknesses and end off with a conclusion.
Strengths -
- All members of group turned up on time.
- Everyone in my group work well and parts were given out equally.
- We met most of the required shots and camera movements.
- Added 2 match on actions instead of the one that was required
Weaknesses -
- Broke the 180 degree rule
- Pan was jerky
- Shots were to long at the start
In conclusion I think for a first attempt our piece wasn't that bad we need to remember some of the rules so we don't break them next time. But I'm very happy with how it went.
Below I will embed a video of how it was originally before our teacher helped us to flip it to stop us from breaking the 180 degree rule.
This is mine and Louis first short film that we were asked to create. We had to create a successful match-on-action(s) as well as include a shot reverse shot.
In this task we had to follow some specific requirements to match what we was looking for. The main things that we needed to include was a match on action and a shot reverse shot between two actors. We also had to show that we could perform some basic camera shots and move the camera to match the action that took place when we edited to final product. As well as that we had to have at least 2 lines of dialogue shared between the characters in the short film. The match-on-action needed to be showing the charather going through a door.
The next post will be ... Summary of Preliminary task Evaluation & Peer Feedback
There are certain rules you have to abide by when creating a piece of media (e.g film) and I'm going to explain them to you now.
Rule of thirds
This is a basic composition rule which makes a shot look more attractive to the eye. The basics of it is that the picture is split into thirds, and place a point of interest on an intersecting line. This rule can be used in film as well as photography.
The 180 Degree Rule
The 180 degree rule is one of the most important rules and it needs to be abide by when creating a film. Without following this rule the shots can feel jumpy or disjointed.
Camera operators have to imagine that there is a line and the camera has to stay on the one side of it.
Continuity
Continuity can cause a huge problem when editing especially if you are doing a match on action because they can walk through the door on their left foot but then when they do it again from the other angle they could walking in on their right foot which your audience would pick up on straight away. It's not only foot work though as you can have continuity errors for breaking rules as well as objects not being where they should be etc. Below I will embed a video to show you some examples.
30 Degree Rule
The 30 degree rule is another basic filming rule. This is where the camera should move at lest 30 degrees between shots of the same subject. The consequences of not following the 30 degree rule is that you can have jump cuts and this can confuse the audience as the camera what at one point and now is completely over the other side of that original shot.
So we have talked about the shot movements when creating a piece of Media (e.g. a film) and we have talked about the workflow that you can use ... so now on to the editing, editing is a vital part of creating a film and you need to get it spot on otherwise people will easily find the mistakes. Editing can be the hardest part when creating a piece of media but I will explain all the basic information you need.
Straight Edit - A very quick transition from one shot to another shot (one shot ends and the other starts)
Split Edit - A transition from one shot to another in film or video, where the picture changes but the sound follows a few seconds later.
Match On Action - Where the action in the first shot, is continued in the following shot. You normally see a match on action when someone is walking through a door.
The next post will be ... Basic Filming Rules (Rule of Thirds, 180 Degree Rule, Continuity, 30 Degree Rule)
In this post I will be talking about basic camera work including shot types and movements. Shot types and movements are so useful when it comes to creating a film or TV show, because if the camera is in one place then it gets boring for the viewer, you can watch a show and not even realising you are seeing something from a different angle as it is normal nowadays.
Shot Distances
Shot distances is very important when it comes to creating a film. Different distances can show many different things to the audience. For example an extreme long shot could be to show where the characters are or where the next scene is based at but a extreme close up would show the characters emotions. To show you what different shots you can use when filming I will embed a photo below called Lee Van Cleef in nine shot types/distances, which will let you see what different shot types there are.I will now explain some that the picture does not show as there is some more shot types which you can use when creating a film.
Montage
A montage is a number of shots put together to give the same information in a shorter period of time. If these are in films they are normally played with music over the top.
Graphic Shot
A graphic match is when a cut is added between two different objects in different spaces. these spaces have to look similar for it to count
Ariel Shot
This shot is filmed from a great height for example a plane. This is also known as a birds eye view shot.
I will know explain what the shots in more setail as the video didnt really give you enough information. Extreme Long Shot - This can be taken from as much as a quater mile away and normally sets the scence and also i used as a establishing shot.
Medium Shot - This hsot is normally taken from about waist up on the characther, it is normlly used when a there is dialogue between a characthers. This shot is used a lot.
Close-Up - This shot usually focuses on the characthers face. This shows the expressions on their faces.
Point Of View (POV)- A POV showcases what a charcther sees. This lets the viewer see what the characther is seeing in the scene.
Camera Movements
I will know explain the camera movements.
Pan - This refers to rotating or pivoting the camera horizontally from a fixed position.
Tilt - This is where the camera lens moves up and down while keeping its horizontal axis constant.
Pedestal Shot - This is where the camera moves up and down without changing its vertical and horizontal axis.
Handheld Camerawork - This is where the camera is held in the operators hand instead of being on a tripod or other base.